CaraLox

Jack Of All Trades
Characters
10
Platform
  1. iOS
  2. PC
What if we leave Vale as is for this season, and maybe plan ahead for the next event? The impression I'm getting is to leave it alone?
There seems like there might be other things more important right now.... not sure what, but I'm sure there is... :)
 

Crystalized

Citizen
Platform
  1. PC
Having just completed the ladder - the poor little toons that are having to use up resurrects just to stay in the ladder at their current 'difficulty'... Imagining how many more they may have to use if the fights are prolonged. Pretty sad to exclude them like that. I hope this change is reconsidered. The rewards of more tears is hardly worth all of those resurrects that are needing to be used to stay in the ladder.
 

SpikedJuice

Jack Of All Trades
Platform
  1. iOS
  2. PC
Not sure if this suggestion was made since last night: Make more achievable rewards for Vale. Currently feels like all-in or nothing (scraps) for tears redemption. Scale the attainability of rewards, not the boss difficulty (HPs, buffs, etc).

How about providing something else of value that is under 3k tears. Sockets, badges, supplies, motes, or any popular buy/sell items on trade channel would likely drum up interest (if concerned about a tailing off towards end of event).

Rewards are the prime motivator (or detractor) for the participants I interact with. Any drama or boredom or frustration related to event grinds can be lightened with appropriate compensation.

The priority this patch is taking strikes me as odd. I fail to see the urgency of trying to redesign the zone, mid-event. Tbh, I’m just happy to see this bug free, unlike raids.
 
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Andral

BRA Member
Platform
  1. iOS
  2. PC
A note for low level toons at the ladder. The way its setup, no one need die if there is a sufficient tank. No one but the tank receives any damage throughout the 7 bosses. New players getting killed by Vessesia are simply too close - she has a wicked aoe blast that will wipe out anyone under-geared who's within range, but it is very easily avoided.

For lower level melee players, this is frustrating. At Vessesia, they have to hold back with the ranged players, but that means they can't contribute a thing to the fight - not many play this game to sit back and watch (especially those that choose melee. they like being in the action).

The biggest problem for groups of new players is when they don't have a well geared tank. If the tank can't hold the boss or dies, the boss goes after the next highest threat player, who is frequently an unprepared DPS, so they do not last long (I learned the hard way last year, lol). And, a tank has to be able to take those aoe blasts from Vessesia.
 
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Catori

Squirrel
Platform
  1. PC
The really sad part of all of this is the gut feeling that they are going to proceed with the changes they want to make. Changes that are going to upset the balance and continuity that has been developed since the vale started. They’ll then say let us know after a short time if the changes have gone too far. There will be another round of discussion here on forums before anything is done. And in the meantime precious time will have passed for many to collect tears. And many will have walked away with a heavy heart realizing the joy of the vale has passed us by this year.
 

Sunder

Citizen
Aren't the current proposed changes for more tears? Only increased difficulty being one random affix? I am for more tears (not real ones).
 

Ekimie

Hunter
Royal Guardian
Platform
  1. Steam
The really sad part of all of this is the gut feeling that they are going to proceed with the changes they want to make. Changes that are going to upset the balance and continuity that has been developed since the vale started. They’ll then say let us know after a short time if the changes have gone too far. There will be another round of discussion here on forums before anything is done. And in the meantime precious time will have passed for many to collect tears. And many will have walked away with a heavy heart realizing the joy of the vale has passed us by this year.
if we can find more time to do testing of the proposed features it may not need to go live before they can see the effect of the changes :)
 

Chopst1xx

Lumineer
Characters
Chopst1xx
Platform
  1. iOS
  2. Android
An out of touch update to an already lengthy grind. The game has become repetitive enough at lvl 70+, I don't want a fun event zone to feel the same way(although it really already does).

What I think it needs is either more dailies, or a different kind of mini game of sorts that can be repeated multiple times a day for a small amount of tears.

That gives those who are already more inclined to grind, even more incentive to do so.


There seems to be a bit of confusion between the players and devs of what "more difficult" means.
 
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XMerlindaX

Wizard
Royal Guardian
Platform
  1. PC
Majority of the affixes won't show a noticeable difference, the only one I can see being a problem is blaster. That probably shouldn't be included in the pool, but the rest is manageable wether you are top gear hot shot or a ragged hero just out from Summer's Hollow. Most of them give some extra flavor. So I fail to see how affixes being added will ruin it for not top players, but if anyone can show it to me otherwise, I'd like to see it. Not to mention we all play together in the event zone (even if it did become that much harder, but it won't, top players would still be there to help out). And extra rewards are something that I think majority of us would enjoy to have, for this little increase of challenge
When the top players have reached their goal, the event zone is uninteresting, at least I have observed this often, so the small and not well-equipped ones stay alone and beg for help.
I don't think that's really nice
 

Catori

Squirrel
Platform
  1. PC
if we can find more time to do testing of the proposed features it may not need to go live before they can see the effect of the changes :)
Will the testing be done from new player/ low level view of no rebirths, haphazard dropped gear and few talents/feats on weapons?
 

Majenta

Villager
Forum Moderator
Platform
  1. PC
I ran the ladder today on test with a level 53 wizard, with no rebirth, and with gear generated randomly. No sockets either.

Once consequence of that was my char did not have ice floes, with the result I died a lot. Almost without exception, those deaths were caused by one specific feature, which has already been changed based on the feedback given. I have submitted my comments on the run on the test forums.

I am not really a fan of the proposed changes, which I still think run the risk of making the event zone a high level playground instead of a fun zone for all, but I must admit that (with the one specific exception mentioned above which has already been addressed) it was not that bad.
 
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Dawnfire

Lumineer
Royal Guardian
Characters
Athon Dawnfire
Platform
  1. Android
  2. PC
So Event Zone balanace means that people are able to solo Prisma and Ladder naked with a wooden sword, using one feat, and no talents. Man it is sure going to be fun! But then please make elders one shoot those who arent naked, cause it kills all the fun othetwise :D
 

Majenta

Villager
Forum Moderator
Platform
  1. PC
There is a balance to be found between content which requires level 95 chars with legendary gear, five rebirths, elder levels buffed to the eyeballs and content which can be done solo by a level 15 character with a single weapon (ie no sockets) and ragged gear.

No one is suggesting that the balance should be set so low that the level 15 can solo Prisma - what many of us are suggesting is that it should not be set so high that without a few level 95 characters it is impossible.
 

Dawnfire

Lumineer
Royal Guardian
Characters
Athon Dawnfire
Platform
  1. Android
  2. PC
It was an exaggerating comment for the most part, but I think Vale never required max level max rebirth legendary gear people to complete (and I have no clue why people think it is necessary). They sure make it easier for everyone, but they are definitely not necessary. Now I want to see ladder runs with low level people only. Does that really happen? On EU1 I haven't really seen such, some higher level (sometimes not max, not legendary) people usually tag along too. And it goes fine. The only problematic part is Vesesia's/Prisma's Bitter Chill AoE (which might get changed too so no more one shooting even high end players), but that screws over everyone basically who's not a geared tank. But hopefully this part is getting fixed. Affixes have little effect on balance, some fights might be a bit longer, some might need a few extra heals, but that's it. Nothing balance breaking (or if it is, they can change it).

It's just somewhat disheartening that people did not even try out the affix changes, and they are already yelling that it is runing the event zone. I don't think it will. I think the more rewards will be a great offset to them. But each to their own
 
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sdzs

Citizen
Platform
  1. iOS
Last edited
Yeah... Or, you know, they're just not retired or jobless. When I come home from work and I spent my evening in front of the computer, I can get 2 prisma Spawns. 3 if I am lucky. I do have to eat ofcourse, but in that scenario my mother cooked and I didn't have to help clean the dishes. If I would have to help with chores after, and/or cook myself too, I might not even be able to get that second prisma. Why would having a job instantly mean I only want the 'bare minimum reward' too? No, I don't, I want a pretty panther mount. But some people have, you know, 'real life'.

this is where I apologies for leaving out infos and take assumptions lol.
I usually do my dailies with prisma, bounties, ladders together. When prisma is up I check my dailies. Thanks to five minute rules. I can easily pick up my dailies, turn in the mats that are made ahead of the time (plants and crisps) on the spot. Then head to prisma, kill her, Join the ladder run right after. Then finish up with the 6 bounties and fairy kills. In less than 30 minutes I can have them all done, and collect 63 tears and be done with the day. That’s still hella lot more than 26 from the previuos calculation. And 63x 30 days= 1890 tears. That plus the initial 1100 is 2990 Assuming you do all that every 24 hours Instead of 16.

and yes the last comment was geared toward hardcore players who does not sleep. And for a causal players who spent less than an hour in the game daily, that’s still doable. But of course, not required, since not everything costs over 3k tears, thank god. :)
 

sdzs

Citizen
Platform
  1. iOS
Yes, my calculation is based on the bare minium as one cannot stay online all the time and wait until someone calls “PRISMA UP!” 😂😂 *drops everything one was gathering, and quickly rushs and tp to the Vale instantly* (Mind you, I have my all gathering boosts on)

Secondary, got RL stuff going on. You know, need to live a little, take a walk, take a shower, eat food, eat fruits, drink lots of green tea and water... and most importantly... keep breathing~ Cant do that if Im on my tablet all day. 😂😂

👏Kudos to you who can savage 65 tear a day 👏

I am still on a mission to gather charter tokens before this Great EZ blew in...!! 🌝

So, yes, it is the bare minium. I am happy i am causual player 🌝

Unlike my first EZ in sugarsummit, frankly, I enjoyed that much more~ everything was achievable and minium 👌But the Vale... hmmm... its not as fun as I anticipated (tho that depends on what aspects you are focusing on and I think... for me, its definitely stress 😂) *gasps* 😱

I love the dark teal Mustang in EZ more than the crown shop one ❤ But Alas, one must know when to fight and when not to fight. 😎

I could help a ladder run if there is need, but other than that, like most people have implicated, I would not choose to be there more than a few dailys +bounty +Elder run. 1 or 2 times are fun, like one in the morning, one before bed 😂🌈

There are better ways of relaxing and having fun than spending a lot of your potions and time for Vale... (if its your thing, enjoy🙏)

Though i maybe complaining, but its all in good spirit 😏

Again, another thing off my chest 😂😂 pheww...


PS. Mad Otter Team, despite the complains and the mist of back and forth comments and feedback, I would like to add a

THANK YOU FOR READING AND LISTENING TO THE FEEDBACK! 🌸🌸

I really cant imagine the great weight you guys are lifting, trying to make a compromise, but you guys have biceps now 💪

👏👏👏👏👏
this is where I apologies for leaving out infos and take assumptions lol.
I usually do my dailies with prisma, bounties, ladders together. When prisma is up I check my dailies. Thanks to five minute rules. I can easily pick up my dailies, turn in the mats that are made ahead of the time (plants and crisps) on the spot. Then head to prisma, kill her, Join the ladder run right after. Then finish up with the 6 bounties and fairy kills. In less than 30 minutes I can have them all done, and collect 63 tears and be done with the day. That’s still hella lot more than 26 from the previuos calculation. And 63x 30 days= 1890 tears. That plus the initial 1100 is 2990 Assuming you do all that every 24 hours Instead of 16.

and yes the last comment was geared toward hardcore players who does not sleep. And for a causal players who spent less than an hour in the game daily, that’s still doable. But of course, not required, since not everything costs over 3k tears, thank god. :)
 
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sdzs

Citizen
Platform
  1. iOS
I meant there is no need to shout about Prisma since she would respawn at the same rate as the other Ladder bosses.

I agree that the repeated Prisma kills are essential for tears, and in the original suggestion I recommended increasing the tear rewards from each of the ladder bosses to compensate. So if players normally kill Prisma 5 or however many times a day, then the ladder boss rewards should scale accordingly.

Additionally, if Prisma was part of the ladder then all players would gain tears at the same rate. Meaning that the hardcore players won't finish the event in a week and leave all the casual players to fend for themselves. Everyone will have to work together until the end. Maybe the Ladder bosses could give a small amount of tears when they are on cooldown though, for those who choose to run it multiple times a day
Thank you for considering for the hard chore players who would like to get the mount AND some extra small stuff for... maybe raid... those free heals and manas from Event is also useful :)
 

sdzs

Citizen
Platform
  1. iOS
Hi Everyone,

New proposal:
  1. Prisma drops 5 Tears of Vesesia instead of 3
  2. Completion of the ladder results in 6 more Tears of Vesesia than before
  3. Gift of Mallok now increases damage by 10% per-player (capped at 300%)
  4. Give Prisma and all the ladder bosses 1 random affix

Best, Damon
So my understanding is that end game players are bored because the event is not posing enough challenges. In that case, why must the event that majority is satisfied with right now be the thing to change? We have a raid system, do we not? I mean easy event zone should be a good thing, it guarantees the reward. I don’t think anyone is a fan of 60 percent chance of completing the ladder because end game players is not on. If they are really bored theres an entire raid system for them to break out their newest built characters, and bring down those nasty bosses. I feel like we should spent more time making that more incentivizing for the end gamers than change the Event zone for everyone.
 

Rachielle

Guest
Been lurking, just registered so I can comment on this thread. I’m enjoying the event but do think the rewards are too costly at over 3k tears. I can play a couple hours a day, so I hit Prisma, the ladder, two dailies and do some fairy farming, and I’m still just under 400 tears collected. Today I didn’t do much farming because everybody, literally everybody, left after the ladder and there was nobody to party with. The fairy grind is just so boring when you do it solo.

oh and I’m really skeptical that I’ll get all those cookies made! A 3500 item crafting quest is kind of insane.
 
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Dawnfire

Lumineer
Royal Guardian
Characters
Athon Dawnfire
Platform
  1. Android
  2. PC
diff.png

So I made this little diagram here to show what is it that they actually try to do. The final one is Vesesia's difficulty. So what they will do is actually flatten the curve of difficulty. Everything will be a bit more difficult except for Vesesia who will be a lot more doable, as she is the only one who can really annihilate players. So overall (while some parts might feel a tiny bit harder) it will be a lot smoother experience, and the most difficult part will get toned down quite a bit. And you also get more rewards.
 
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