Sarah Otter

Mad Otter Games
Developer
Hello, Everyone,

We will be bringing the servers down within the next few hours to push a small fix-it patch to live. Servers will be down for about thirty minutes. We will provide the usual 15 minute in-game warning just prior to bringing them down. As always, thank you for your patience!

Patch Notes 4.73.0

Bug Fixes:

  • fixed a bug where mounts would get stuck on uneven and steep terrain
  • fixed a bug where players could leave the zone area
  • Raised some rocks in Bandicott Woods during the goal, "The Trees Have Eyes" to prevent players from using them to avoid fighting spiders. Also, fixed an exploitable area in the "Tangled Grotto" that allowed players to skip through it.
  • Hopefully fixed an issue that occasionally caused Shadowshifters to run.
  • Fixed a bug that prevented players from being able to mount in the Catacomb if they used a self-buff.
  • Hopefully fixed an issue that would sometimes cause Nicodemus to not attack.
  • Fixed an issue that prevented Isretta from summoning minions.
  • Fixed an issue that caused players to get stuck in trees in the Catacomb.
  • Fixed an issue that caused Thames "Chaos Sphere" ability to make noise even while volume was muted.
  • Fixed an issue that prevented Isretta's forcefield from activating during the Soul Well portion of the fight.
  • Fixed an issue with Joth'tech that would prevent him from summoning healers.
  • Zell will now be invulnerable while destroying the ground at Silver tier and higher.
  • Fixed: Players were often getting stuck in place while riding a mount.
  • Fixed an issue that allowed some players to bypass the Sewer Gate in Bellamere Palace.
  • The "Shielding" effect can no longer be dispelled by double-clicking on it.
  • Added a death trigger above Isretta so that players can't use super high jumping to get next to her.
  • Possibly fixed issue with blue screen happening in some zones, and we have added a debugging mechanism to capture more data if the issue continues to persist.

Mobile Only
  • Disabled friend notifications on mobile. (*Please note - we have disabled this for the time being, until we have had more of a chance to test some possible different options for it.)
 

Antavious

Warrior
Characters
Antavious, suoivatna
Platform
  1. iOS
Still only getting one relic from catacomb, is it a bug or is there only one relic a mask with vigor :(
 

Antavious

Warrior
Characters
Antavious, suoivatna
Platform
  1. iOS
There was a sever notification on eu1, maybe just as you started happened to me last fix.
 

Synne

Adventurer
Characters
Synne, Cienna
Platform
  1. PC
There was NO 15 minute warning on EU2 before the servers shut down. :mad:
 

murmeli

Hunter
Characters
murmeli, clarora, Malvina, marmota, lemruM, Murmeli reloaded
Platform
  1. PC
there were no announcment before server down :mad:
just few seconds before finishing raids...
 

Haplosdog

Merchant
Characters
Haplosdog, Patrynsdog, Hapriest, Haphazard, Bark Vader.
Platform
  1. Android
  2. PC
Hello, Everyone,

We will be bringing the servers down within the next few hours to push a small fix-it patch to live. Servers will be down for about thirty minutes. We will provide the usual 15 minute in-game warning just prior to bringing them down. As always, thank you for your patience!

Patch Notes 4.73.0

Bug Fixes:

  • fixed a bug where mounts would get stuck on uneven and steep terrain
  • fixed a bug where players could leave the zone area
  • Raised some rocks in Bandicott Woods during the goal, "The Trees Have Eyes" to prevent players from using them to avoid fighting spiders. Also, fixed an exploitable area in the "Tangled Grotto" that allowed players to skip through it.
  • Hopefully fixed an issue that occasionally caused Shadowshifters to run.
  • Fixed a bug that prevented players from being able to mount in the Catacomb if they used a self-buff.
  • Hopefully fixed an issue that would sometimes cause Nicodemus to not attack.
  • Fixed an issue that prevented Isretta from summoning minions.
  • Fixed an issue that caused players to get stuck in trees in the Catacomb.
  • Fixed an issue that caused Thames "Chaos Sphere" ability to make noise even while volume was muted.
  • Fixed an issue that prevented Isretta's forcefield from activating during the Soul Well portion of the fight.
  • Fixed an issue with Joth'tech that would prevent him from summoning healers.
  • Zell will now be invulnerable while destroying the ground at Silver tier and higher.
  • Fixed: Players were often getting stuck in place while riding a mount.
  • Fixed an issue that allowed some players to bypass the Sewer Gate in Bellamere Palace.
  • The "Shielding" effect can no longer be dispelled by double-clicking on it.
  • Added a death trigger above Isretta so that players can't use super high jumping to get next to her.
  • Possibly fixed issue with blue screen happening in some zones, and we have added a debugging mechanism to capture more data if the issue continues to persist.

Mobile Only
  • Disabled friend notifications on mobile. (*Please note - we have disabled this for the time being, until we have had more of a chance to test some possible different options for it.)
YAY for fix. Also appreciate the friend pop-up disabled.
 

MissMischief

Priestess
Characters
MissMischief, MissDevious
Platform
  1. Android
  2. PC
lol wow, sounds like the rest of the server were up to mischief! I didnt see any of these bugs! xD *tears*

I didn't do anything! 😁

Thanks for the fixes!
Yes players were exploiting them and worried about getting banned.
I said don't do it then!
 

Danilson

Grand Priest
Platform
  1. Android
Hola, todos,

Desactivaremos los servidores en las próximas horas para implementar un pequeño parche de reparación. Los servidores estarán inactivos durante unos treinta minutos. Proporcionaremos la advertencia habitual de 15 minutos en el juego justo antes de derribarlos. Como siempre, gracias por su paciencia!

Notas del parche 4.73.0

Corrección de errores:

  • Se corrigió un error por el cual las monturas se atascaban en terrenos irregulares y empinados.
  • se corrigió un error por el cual los jugadores podían abandonar el área de la zona
  • Levantó algunas rocas en Bandicott Woods durante el gol, "Los árboles tienen ojos" para evitar que los jugadores las usen para evitar luchar contra las arañas. Además, se arregló un área explotable en la "Gruta Enredada" que permitía a los jugadores saltarla.
  • Con suerte, se solucionó un problema que ocasionalmente causaba que Shadowshifters se ejecutara.
  • Se corrigió un error que impedía que los jugadores pudieran montarse en la Catacumba si usaban un beneficio propio.
  • Con suerte, se solucionó un problema que a veces causaba que Nicodemus no atacara.
  • Se solucionó un problema que impedía que Isretta convocara súbditos.
  • Se solucionó un problema que causaba que los jugadores se quedaran atrapados en los árboles en la catacumba.
  • Se solucionó un problema que causaba que la habilidad "Chaos Sphere" de Thames hiciera ruido incluso cuando el volumen estaba silenciado.
  • Se solucionó un problema que impedía que el campo de fuerza de Isretta se activara durante la parte de Soul Well de la pelea.
  • Se solucionó un problema con Joth'tech que le impedía invocar curanderos.
  • Zell ahora será invulnerable mientras destruye el suelo en el nivel Plata y superior.
  • Corregido: los jugadores a menudo se quedaban atascados mientras montaban una montura.
  • Se solucionó un problema que permitía a algunos jugadores pasar por alto la puerta de alcantarillado en el Palacio de Bellamere.
  • El efecto "Blindaje" ya no se puede disipar haciendo doble clic sobre él.
  • Se agregó un disparador de muerte sobre Isretta para que los jugadores no puedan usar saltos muy altos para acercarse a ella.
  • Posiblemente se solucionó el problema con la pantalla azul que ocurría en algunas zonas, y agregamos un mecanismo de depuración para capturar más datos si el problema persiste.

Solo móvil
  • Notificaciones de amigos deshabilitadas en el móvil. (*Tenga en cuenta: hemos desactivado esto por el momento, hasta que hayamos tenido más oportunidades de probar algunas posibles opciones diferentes).
[/CITA]
La versión 4.73.0 aún no está disponible en play store por qué?
 

Fayth Inmarr

Priestess
Platform
  1. Android
Just a heads up for the otters, you're about to get a bug report from every active holy priest on US3!!
 
Reactions: Mynyari
  • Hahax1

inkpenguin

Guest
Hello, Everyone,

We will be bringing the servers down within the next few hours to push a small fix-it patch to live. Servers will be down for about thirty minutes. We will provide the usual 15 minute in-game warning just prior to bringing them down. As always, thank you for your patience!

Patch Notes 4.73.0

Bug Fixes:

  • fixed a bug where mounts would get stuck on uneven and steep terrain
  • fixed a bug where players could leave the zone area
  • Raised some rocks in Bandicott Woods during the goal, "The Trees Have Eyes" to prevent players from using them to avoid fighting spiders. Also, fixed an exploitable area in the "Tangled Grotto" that allowed players to skip through it.
  • Hopefully fixed an issue that occasionally caused Shadowshifters to run.
  • Fixed a bug that prevented players from being able to mount in the Catacomb if they used a self-buff.
  • Hopefully fixed an issue that would sometimes cause Nicodemus to not attack.
  • Fixed an issue that prevented Isretta from summoning minions.
  • Fixed an issue that caused players to get stuck in trees in the Catacomb.
  • Fixed an issue that caused Thames "Chaos Sphere" ability to make noise even while volume was muted.
  • Fixed an issue that prevented Isretta's forcefield from activating during the Soul Well portion of the fight.
  • Fixed an issue with Joth'tech that would prevent him from summoning healers.
  • Zell will now be invulnerable while destroying the ground at Silver tier and higher.
  • Fixed: Players were often getting stuck in place while riding a mount.
  • Fixed an issue that allowed some players to bypass the Sewer Gate in Bellamere Palace.
  • The "Shielding" effect can no longer be dispelled by double-clicking on it.
  • Added a death trigger above Isretta so that players can't use super high jumping to get next to her.
  • Possibly fixed issue with blue screen happening in some zones, and we have added a debugging mechanism to capture more data if the issue continues to persist.

Mobile Only
  • Disabled friend notifications on mobile. (*Please note - we have disabled this for the time being, until we have had more of a chance to test some possible different options for it.)
I will Say it here too in case enough don't see the message I sent or maybe someone else can take care of it, the Sugarsweet crown shop is currently up, and the Easter one is gone.
 
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