#### Antavious

**Warrior**

Characters

Antavious, suoivatna

Platform

- iOS

The quests are gonna take a wile to do but are justified by the fact that they give exp so are a progression tool but the teleporter to different floors is a huge problem he costs 25 M.E. as it stands it takes 1.66-5 boxes to get that much M.E so in order to make back the cost you need to kill (and stay alive vs) on average 3.33 bosses after using it so if you rejoin later than boss 7 it’s too expensive and will cost you more than it gives same if you die more frequently than every 3.33 bosses. of course if you don’t die you don’t need it at all so that leaves us with this:-

**either you need it but can’t afford to use it or you can afford to use it but don’t need it**

so it’s almost completely useless it can only be used for people who are late to join and if you get disconnected (and only by those that can afford it). This isn’t the first example of something like this it reminds me of elder bane and guard (runes to help you beat elders which you get as a reward after you beat elders so same deal either don’t need or can’t get lol)

so my advice with progression is join, stay as long as you can focus on safety, complete the enchantment quest first (it might help you stay alive) and be very cautious about using the floor short cuts.

now on to the 1% chance at a toy reward because there are 11 toys total and the chance of each toy dropping is equal the more of these toys you get the worse the chance of getting a new toy by about 0.09% so getting all the toys might be an almost impossible task but keeps the content alive for an extremely long time so here is how many boxes on average you need for each toy:-

1st toy 100 boxes

2nd toy 110 more boxes, 210 total

3rd toy 122 more boxes, 332 total

4th toy 137 more boxes, 469 total

5th toy 157 more boxes, 626 total

6th toy 189 more boxes, 815 total

7th toy 218 more boxes, 1033 total

8th toy 271 more boxes, 1304 total

9th toy 358 more boxes, 1662 total

10th toy 527 more boxes, 2189 total

11th toy 1112 more boxes, 3301 total

so if you run every day for a year you might get enough luck to get them all otherwise don’t expect too many but one or two should be easy. This isn’t necessarily a bad thing as it will mean we will all have a few each different from each other’s ones at least for a wile who knows but these boxes (just like ardent society and red darrig boxes) suffer from a form of diminished potential value the more you get from them and it’s worth baring that in mind.

honestly I think the teleporting npc shouldn’t cost M.E to use at all (maybe it should have a cool-down instead like 5 min) and it would be great if duplicates were not possible from the toy boxes (But this one i at least get as it extends the value of the content)