Perlio
Servant of Mallok
Which is why I am SO livid. Like, we told them not to do it or add it as a toggable setting. I was explicitly clear that removing that feature would seriously hinder how I play. Whatever.We tried to warn them but that didn’t listen...
CaraLox
Jack Of All Trades
Characters
10
Platform
- iOS
- PC
Need to get more people to submit feed back, they will just tune out the noise of only a couple people (kinda like parents try to do with kids in the back seat of the car)Which is why I am SO livid. Like, we told them not to do it or add it as a toggable setting. Whatever.

Zaphyra
Master Villager
Characters
Retired
Platform
- Android
- PC
Felina
Adventurer
It seemed to have been a problem with a tiny button for some people.
So maybe help come up with ideas to help everyone so they might consider working on it?
So maybe help come up with ideas to help everyone so they might consider working on it?
Halleebell
Squirrel
Characters
Hallee/Freyra
Platform
- iOS
- PC
It’s having an on off switch a suggestion? Iv seen a few players suggest it. that would of made everyone happy. The players who hated double tap and the players who used it all the time. Making the jump button bigger might work. It just seems reasonable to have it as an on off switch.It seemed to have been a problem with a tiny button for some people.
So maybe help come up with ideas to help everyone so they might consider working on it?
sirbabbo
Guest
Looks like some people who had word before the update did suggest other ideas. So why was it ignored and pushed through? We are all coming up with on/off double jump. Win win.It seemed to have been a problem with a tiny button for some people.
So maybe help come up with ideas to help everyone so they might consider working on it?
We ain’t happy cos some of us have big clumsily thumbs. I can’t ask my doctor to chop off my thumb and attach a stick thumb instead? But my thumb has feelings and would not be happy with a skinny replacement.
Here’s the options in regards of the double tap jump on mobile:
revert it back
Make it optional in the setting (on/off toggle)
redo the UI so the jump button is easily accessible while looking where you go
Redo places that requires moving while jumping (best example of this is the jumping you need to do to go to Dijara, tried it, it’s physically impossible for me to do it with the tiny jump button)
revert it back
Make it optional in the setting (on/off toggle)
redo the UI so the jump button is easily accessible while looking where you go
Redo places that requires moving while jumping (best example of this is the jumping you need to do to go to Dijara, tried it, it’s physically impossible for me to do it with the tiny jump button)
Littlenymph
Squirrel
Characters
Layla Littlenymph
Platform
- PC
- Steam
"Added the “Ardent Clock” to the mini-map. This will show the current time in UTC, making it easy to coordinate events and activities."
Thank you.
I'm double-tap jumping for joy!
Thank you.
I'm double-tap jumping for joy!
Perlio
Servant of Mallok
Priest Daimheach
Brindle
Platform
- PC
ok.... I don't have mobile...so I have no bone in this battle...but since we're posting songs now......
We tried to warn them but that didn’t listen...
Actually, we did listen. We listened to the players on Live, and then we listened to several Testers who felt differently. We ultimately decided that we did not have enough information, and that we would go live with it and gain more data. Which is what we are doing. We can easily revert it, or add an on/off option (which would be a lot more work). This build has only been live for a few hours. We'd like more data.
Jolon
Adventurer
Characters
Jolon, Jenalya
Platform
- iOS
Last edited
HUNTER
Resourcefulness
Boost per rank:
Rank 15:
- Mana Regen 1/3rd mana per second
- Health Regen 5%
Cunning
- Mana Regen 5 mana per second
- Health Regen 75%
Full Benefit: Resourcefulness plus Cunning
- Mana Regen 5 mana per second
- Health Regen 75%
- Mana Regen 10 mana per second
- Health Regen 150%
Was the intent to remove the boost to health Resourcefulness offered? Or is this a glitch?
Health prior to patch with Resourcefulness maxed:

Health post patch with Resourcefulness maxed

Attachments
Perlio
Servant of Mallok
I have seen some systems where people can make a suggestion, and it is voted on. That way devs can see what changes are popular or not. It is not a vote of "yes or no" but more a show of what people want
^Honestly, I would LOVE to see a voting feature for VH like that. Just because something gets a lot of votes, it may not be realistic or feasible. However, it can show the devs what the playerbase is wishing for.
^Honestly, I would LOVE to see a voting feature for VH like that. Just because something gets a lot of votes, it may not be realistic or feasible. However, it can show the devs what the playerbase is wishing for.
sirbabbo
Guest
Trying to figure out how we got double mana regen on gear? I went from 9s to now 15s and 16s to 23s.
I would think the relics are impacting the stats that don’t show the true value and we are only working at 80% of each stats since 20% of it is a relic... I bet if you remove the relics in the test you get a more accurate value and maybe next season they can be an addition.
We will lose the relics in a few weeks and this is gonna make all builds less strong and will make people wonder why?
Honestly the changes going on rn are a step back ever since raids have been introduced the game has lost popularity.
Might be harsh to say this but I’ve been active for over a year and seen the decline. Small changes here and there aren’t helping. Respectfully we give feedback to help improve the game and want to this game to grow.
I would think the relics are impacting the stats that don’t show the true value and we are only working at 80% of each stats since 20% of it is a relic... I bet if you remove the relics in the test you get a more accurate value and maybe next season they can be an addition.
We will lose the relics in a few weeks and this is gonna make all builds less strong and will make people wonder why?
Honestly the changes going on rn are a step back ever since raids have been introduced the game has lost popularity.
Might be harsh to say this but I’ve been active for over a year and seen the decline. Small changes here and there aren’t helping. Respectfully we give feedback to help improve the game and want to this game to grow.
Mystic River
Priestess
Platform
- iOS
I personally am happy they removed the double tap to jump. I use the button to jump, is very annoying to jump when you aren’t wanting to just because you touched the screen twice. I think some sort of toggle option would make all mobile players happy. I don’t think they should just put it back the way it was, obviously some players did not like double tap to jump.
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