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Patch Notes 4.58.2
General
Mana Regen and Talent Tree Improvements
Heart of the Mountain
Boost per rank:
SHAMAN:
Totemic Power
Boost per rank:
Manic Gusts
HUNTER
Resourcefulness
Boost per rank:
WIZARD
Rift Bonded
Boost per rank:
PRIEST
Well Read
Boost per rank:
General Game Improvements
Bug Fixes
PC Only
Mobile Only
General
- Sugarsweet Summit has been removed
- Removal of Red Darrig Keys and Chests in some countries. Due to new laws in certain countries, Darrig chests and keys will no longer be available for purchase in the item shop in the following countries:
- Germany
- Japan
- Netherlands
- Belgium
- China
- UK
Mana Regen and Talent Tree Improvements
- Gear that increases Mana Regen will now increase it by twice as much as before.
- The middle branch of all the talent trees that boosts mana has been improved.
Heart of the Mountain
Boost per rank:
- Mana Regen 0.5 mana per second
- Maximum Mana 25 mana
- Mana Regen 7.5 mana per second
- Maximum Mana 375 mana
- Mana Regen 7.5 mana per second
- Maximum Mana 375 mana
- Mana Regen 15 mana per second
- Maximum Mana 750 mana
- Health 2%
- Max Health 2%
SHAMAN:
Totemic Power
Boost per rank:
- Mana Regen 0.5 mana per second
- Maximum Mana 65 mana
- Mana Regen 7.5 mana per second
- Maximum Mana975 mana
Manic Gusts
- You restore 10% of your missing mana after defeating an enemy.
HUNTER
Resourcefulness
Boost per rank:
- Mana Regen 1/3rd mana per second
- Health Regen 5%
- Mana Regen 5 mana per second
- Health Regen 75%
- Mana Regen 5 mana per second
- Health Regen 75%
- Mana Regen 10 mana per second
- Health Regen 150%
WIZARD
Rift Bonded
Boost per rank:
- Mana Regen 0.5 mana per second
- Maximum Mana 65 mana
- Mana Regen 7.5 mana per second
- Maximum Mana 975 mana
- Every 9 to 18 seconds, you restore 4% of your Maximum Mana.
PRIEST
Well Read
Boost per rank:
- Mana Regen 0.5 mana per second
- Maximum Mana 65 mana
- Mana Regen 7.5 mana per second
- Maximum Mana 975 mana
- Mana Regen 10 mana per second
- Maximum Mana 1000 mana
- Mana Regen 17.5 mana per second
- Max Mana 1975 mana
General Game Improvements
- Added a new Vault Gnome to the shop! This robo gnome allows players to access their vaults from anywhere in the game world.
- The World Map now displays zones alphabetically, ignoring articles at the start (like the word "The"), ignoring accents, and giving equal preference to uppercase and lowercase.
- Garden flowers now sell for 75% more. Time to grow flowers and get rich!
- Added the “Ardent Clock” to the mini-map. This will show the current time in UTC, making it easy to coordinate events and activities
Bug Fixes
- Fixed issue that caused the mount, Mallok’s Wind, to not be able to climb slopes/steps.
- Fixed enhancement window so that it uses the refined stats rather than the pool values
- Fixed German description for Brutal Force trinket
- Hopefully fixed issue that caused idle animations to have a "hitch". Also, this should fix an issue that caused the ambient portion of idle animations to not play.
- Modified the description for <b>Water Shield</b> to hopefully make it less confusing.
- The feat, Rage on the Bitter Chalice can no longer be dispelled by clicking on it. This is to prevent players from dispelling it before the Exhaust effect triggered.
PC Only
- Fixed issue that caused all friends to be highlighted after logging out and then back in.
- The progress bar will now re-appear while gathering if a consumable is used.
- Added drop shadow to project progress text on PC to make it easier to read.
Mobile Only
- Fixed issue causing COG crate to be too small on iPads
- Markers should now appear on the mini-map and map for mobile players that are in a party
- Double Tap to jump has been removed from mobile
Hi, Everyone,
We will be bringing the servers down sometime within the next two hours. We will give a 15 minute advance warning in-game just prior. Servers will be down less than an hour to push the new build. Thanks for your patience during that time!
We will be bringing the servers down sometime within the next two hours. We will give a 15 minute advance warning in-game just prior. Servers will be down less than an hour to push the new build. Thanks for your patience during that time!
Zaphyra
Master Villager
Characters
Retired
Platform
- Android
- PC
I recognize many of these ideas from the QoL thread and the Mana threads... it's really nice to know the Devs are listening, tyvm! 

Jacinta
Citizen
Platform
- PC
Sorry to ask, when you say warriors booming voice is 2x power boost, what does that mean? Does this give the individual more or give everyone but the individual the boost? or both?
Thanks
Thanks
Please bring back double tap jump on mobile, some zones like The Drom, Maldwyn’s tomb will be almost impossible to do on mobile
Sultan
Mighty Warrior
Characters
Faisalkhan
Platform
- Android
Removal of Red Darrig Keys and Chests in some countries. Due to new laws in certain countries, Darrig chests and keys will no longer be available for purchase in the item shop in the following countries:
- Germany
- Japan
- Netherlands
- Belgium
- China
- UK
It's Great that they Apply Gambling law in their Country Because some Players will fall for Gambling. Remember Brazil will take Action as well from what I heard on Articles.
sirbabbo
Guest
On the clock in the mini map, is there an option to turn that off? I mean not sure if I’m correct but don’t need a clock displayed all the time in ardent time.
Thanks
Thanks
Jytal
Servant of Mallok
Platform
- iOS
This should be an option instead of a complete removalDouble Tap to jump has been removed from mobile
KatieElf Queen
Arch Wizard
Characters
Katie4567,MysticElf,EarthQueen
Platform
- iOS
Don’t forget Dijarra’s LairPlease bring back double tap jump on mobile, some zones like The Drom, Maldwyn’s tomb will be almost impossible to do on mobile
sirbabbo
Guest
Yeah on mobile the screen is sensitive so how is this gonna help? Double jump is a million times better and if someone complained as a quality of life, maybe an option as jytal suggested a better solution. Not sure why one person got the vote for that?This should be an option instead of a complete removal
Rachielle
Guest
Please bring back double tap jump on mobile, some zones like The Drom, Maldwyn’s tomb will be almost impossible to do on mobile
Oh, it never occurred to me to try to jump that way (I play on iPad). I do struggle with timing jumps, but I doubt double-tapping would improve my timing. On the other hand, I've had some really hilarious (if witnessed) and impressive "grand entrances" when approaching bounties by accidentally double-tapping. I'm not sure how I do it, but I do.
Some nice changes in this update - love the clock! I'm curious how the red darrig change will work. For example if a German player is on US3, or was the removal of them only on the EU servers?
It's for all players based in the requisite countries, irrelevant of which server there are on.Oh, it never occurred to me to try to jump that way (I play on iPad). I do struggle with timing jumps, but I doubt double-tapping would improve my timing. On the other hand, I've had some really hilarious (if witnessed) and impressive "grand entrances" when approaching bounties by accidentally double-tapping. I'm not sure how I do it, but I do.
Some nice changes in this update - love the clock! I'm curious how the red darrig change will work. For example if a German player is on US3, or was the removal of them only on the EU servers?
Fal Vorad
Adventurer
Platform
- Android
I'm a bit surprised that some people find double-tapping on their screen to be so much more precise than single-tapping a button that the difference makes some zones "almost impossible." Can someone enlighten me please? I have always found the jump button to be more precise than double-tapping. It shakes my phone that much less, not to mention less danger of hitting it by accident at the most inconvenient time.
Halleebell
Squirrel
Characters
Hallee/Freyra
Platform
- iOS
- PC
Honestly the jump button is pretty small. Iv hit other buttons quite a bit when trying to use the jump button and vice versa. Now that i think about it I have never used the jump button unless I’m just standing there.I'm a bit surprised that some people find double-tapping on their screen to be so much more precise than single-tapping a button that the difference makes some zones "almost impossible." Can someone enlighten me please? I have always found the jump button to be more precise than double-tapping. It shakes my phone that much less, not to mention less danger of hitting it by accident at the most inconvenient time.

Rachielle
Guest
It's for all players based in the requisite countries, irrelevant of which server there are on.
I'm not opposed to the change, and of course the devs can't snub legal requirements, but I wonder if it's going to lead to confusion if (for example) a player in Germany is on US3 and sees people talking in the chat channels about the darrig stuff which he can't see. We don't know where a player is unless they tell us, so I can foresee some really awkward chats!
Fal Vorad
Adventurer
Platform
- Android
Ah, okay, I see where that could be difficult. Thanks.Honestly the jump button is pretty small. Iv hit other buttons quite a bit when trying to use the jump button and vice versa. Now that i think about it I have never used the jump button unless I’m just standing there.![]()
sirbabbo
Guest
I'm a bit surprised that some people find double-tapping on their screen to be so much more precise than single-tapping a button that the difference makes some zones "almost impossible." Can someone enlighten me please? I have always found the jump button to be more precise than double-tapping. It shakes my phone that much less, not to mention less danger of hitting it by accident at the most inconvenient time.
There is that nice small gab in between spells that if you accidentally hit once it does nothing, but twice it does. So when you touch the screen once it will be a jump.
I play mobile all the time and this is going cause too much issues when navigation is hard as it is on a touch screen.
We are bringing the servers down in 15 minutes. System messages have just gone out on all the servers.
All the Darrig stuff is still there - the ONLY difference is players from the countries mentioned cannot buy either chests or keys for crowns.I'm not opposed to the change, and of course the devs can't snub legal requirements, but I wonder if it's going to lead to confusion if (for example) a player in Germany is on US3 and sees people talking in the chat channels about the darrig stuff which he can't see. We don't know where a player is unless they tell us, so I can foresee some really awkward chats!
There is no way to aim your finger on the small jump button while looking at where your toon is going.I'm a bit surprised that some people find double-tapping on their screen to be so much more precise than single-tapping a button that the difference makes some zones "almost impossible." Can someone enlighten me please? I have always found the jump button to be more precise than double-tapping. It shakes my phone that much less, not to mention less danger of hitting it by accident at the most inconvenient time.
Like, for example, the little jumps you have to make to go to Dijara will now be impossible to me
(I’ve circled in red the jump button)

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