Jacinta

Citizen
Platform
  1. PC
WOW!!!!! 😍😍 I would love a new storyline after Abeerdeens Caves. :D

I am a low level player with no Ardent Society with a really slow mount I call Eeyore, and I am sorry but its very over whelming figuring out where to go in the game map!:mad: Simply put, I would love more questline and side quest content to show me how to get to places in a line order then what is currently in place after the quest ends, which is sloppy since I have to go to one point of the game map to the other point game map.:cautious: For those who have forgotten, no Ardent Society means teleporting costs in game gold, which includes going back to my neglected house. Not fun :cry:

Personally I never ventured off the questline, and did fine and dandy, added in a few deaths here and there :ROFLMAO:, however I got up to level 32 by my lonesome self:geek:, ok I confess I sometimes waited for other people to port to these areas and tag teamed, but I did help ;). Well anyways, these areas mentioned, mean nothing to me because I didn't venture there at all, since the questline stuck to the areas I needed to go. Maybe I am not doing it right? 🤷‍♀️ So I really am not getting this repeated fuss about someone that wants to help all by rearranging some zones around that honestly seems more logistically sensible. Be easy on purse for us none Ardent Society members, and the horror to leave us hanging with King Leos madness :oops:.
 

Halleebell

Squirrel
Characters
Hallee/Freyra
Platform
  1. iOS
  2. PC
WOW!!!!! 😍😍 I would love a new storyline after Abeerdeens Caves. :D

I am a low level player with no Ardent Society with a really slow mount I call Eeyore, and I am sorry but its very over whelming figuring out where to go in the game map!:mad: Simply put, I would love more questline and side quest content to show me how to get to places in a line order then what is currently in place after the quest ends, which is sloppy since I have to go to one point of the game map to the other point game map.:cautious: For those who have forgotten, no Ardent Society means teleporting costs in game gold, which includes going back to my neglected house. Not fun :cry:

Personally I never ventured off the questline, and did fine and dandy, added in a few deaths here and there :ROFLMAO:, however I got up to level 32 by my lonesome self:geek:, ok I confess I sometimes waited for other people to port to these areas and tag teamed, but I did help ;). Well anyways, these areas mentioned, mean nothing to me because I didn't venture there at all, since the questline stuck to the areas I needed to go. Maybe I am not doing it right? 🤷‍♀️ So I really am not getting this repeated fuss about someone that wants to help all by rearranging some zones around that honestly seems more logistically sensible. Be easy on purse for us none Ardent Society members, and the horror to leave us hanging with King Leos madness :oops:.
Just saying someone with out the A.S is most likely going to need to utilize those areas to lvl with the main quest unless you want to die at every mob. 😂😂 yes I have had the membership in the past but as of right now I don’t. The alt I’m lvling has already had to venture to those one off zones so she can run through some of the main story line without dying at every mob and she’s on her third RB. Also to get better gear or have more to choose from. There’s a reason why some players are against it. When you look at the bigger picture not just personal experience those zones come in handy. They don’t lvl people so far ahead of the story line that everything’s a cake walk. If anything they even up the playing field and make a more enjoyable game experience early on.
 
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sirbabbo

Guest
Just saying someone with out the A.S is most likely going to need to utilize those areas to lvl with the main quest unless you want to die at every mob. 😂😂 yes I have had the membership in the past but as of right now I don’t. The alt I’m lvling has already had to venture to those one off zones so she can run through some of the main story line without dying at every mob and she’s on her third RB. Also to get better gear or have more to choose from. There’s a reason why some players are against it. When you look at the bigger picture not just personal experience those zones come in handy. They don’t lvl people so far ahead of the story line that everything’s a cake walk. If anything they even up the playing field and make a more enjoyable game experience early on.

And doing the end of Pyron to blight bay is enjoyable right now?
 

Halleebell

Squirrel
Characters
Hallee/Freyra
Platform
  1. iOS
  2. PC
And doing the end of Pyron to blight bay is enjoyable right now?
I gave a solution in a previous post. That doesn’t take away from lower lvls. But utilizes those zones so devs aren’t creating side zones from scratch. 🤷🏼‍♀️ I enjoy all of pyrron I don’t even mind collie it’s 80 thru 90 that’s the headache.
 

sirbabbo

Guest
A simple solution that would not take away from other levels is to add more bounties to the 75-85 zones. An easier way to do this is to make ladder(s) in those zones which can be a reasonable copy of existing ladder(s). These could be solo or group, Players seem to like these ladders so it also gives those level players something special to look forward to.

Ladders require teams of players to complete the bosses. Rift and tombs are two areas that are already set up to have this opportunity that should be unlocked to do all levels pass 75 but again that requires a team to do. How fair is it for a solo player?

Are we all at 75 or 95 going back to grogal? No, Or we trying to persevere it for lower players? Why them? Why can’t we all enjoy it? Unlock it for anyone and everyone so it’s like an event zone? Let’s do that and then throw in tombs and rift as a free for all too for all levels pass 74.
 

Zaphyra

Master Villager
Characters
Retired
Platform
  1. Android
  2. PC
I feel like there are good points on both sides of this discussion and I agree that the best solution would be a few new maps for 75-85 zones... but if our Devs don't have the time/resources for that right now, then I'd really like to see the Arcane Rift and Blackfury Gorge turned into scaled zones for 75-95... and I'd like to see the Realm Wardens made useful again, by having them give scaled experience and rare loot drops. Players might actually have fun hunting Realm Wardens, if they gave good exp and loot. 🙂
 

Ipshoo

Reader
Characters
Ipshoo
Platform
  1. PC
The grind continues:
Finished The Rye, and barely lvl 78 so now just grind to 80 to open Dartrey Woods. *sighs*
 

Catori

Squirrel
Platform
  1. PC
The grind continues:
Finished The Rye, and barely lvl 78 so now just grind to 80 to open Dartrey Woods. *sighs*
Not sure I understand the problem here. One zone is not designed to give you enough xp to level up to next zone. You can return to Bevyns Coille, Copse and Maldwyns Tomb as well as repeating Rye several times over a few days to advance. I can’t think of anywhere in the game that you can really increase a level per zone let alone two. Devs would be hard pressed to create enough content to allow that. Since I don’t play other games I don’t know if a run in a zone to level to the next zone is a realistic expectation.
 

Zaphyra

Master Villager
Characters
Retired
Platform
  1. Android
  2. PC
Not sure I understand the problem here. One zone is not designed to give you enough xp to level up to next zone. You can return to Bevyns Coille, Copse and Maldwyns Tomb as well as repeating Rye several times over a few days to advance. I can’t think of anywhere in the game that you can really increase a level per zone let alone two. Devs would be hard pressed to create enough content to allow that. Since I don’t play other games I don’t know if a run in a zone to level to the next zone is a realistic expectation.
I don't think anyone expects to earn enough exp in one map, to gain a level... I think our frustration comes from being unable to unlock and challenge the maps ahead of us. Being forced to go back and repeat maps that are now below our current level and award less experience for our efforts, is frustrating. I hope the Devs will consider removing the level locks and allow us to move forward at our own pace. At Zorian Marsh, we're literally forced to wait for THREE DAYS while Lysander heals, before we can progress... then, if we're not 90 yet... we're told to get to 90 before we can move forward. Our progress is stalled for at least 3-4 days (more, if we're not using combat exp buffs). It's disappointing, frustrating and ridiculous. I'm sure we're losing players over this and I hope our Devs will implement some of the ideas in this thread. 😖
 
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Zaphyra

Master Villager
Characters
Retired
Platform
  1. Android
  2. PC
I wonder if we could just go to the next zone but not start the quest until we were 80 would that maybe help a bit with the frustration… idk.
Yes, I think quests could remain level-locked, but not maps. Being able to open and explore new maps and challenge mobs/bounties above our current combat level, will not only add more variety... it will also challenge us to build our strongest characters and gear, to forge ahead. This, combined with scaled content in the Arcane Rift, Blackfury Gorge and the Realm Wardens... would go a long way, towards alleviating the bottleneck for 75+ players.
 

Ipshoo

Reader
Characters
Ipshoo
Platform
  1. PC
Almost lvl 81, almost. Had to clear bounties in The Rye ( with pie ) multiple times, cleared bounties in Copse 9 times ( still didnt complete Undying Melody for Copse ) Unable to solo Tomb and rage quit area at ledge towards end. Killed bounties in Collie a bunch also. This is such a tedious grind. If not for awesome generous guildies would have rage quit before getting 1000 medallions in Pyrron. Please add content to these areas. Now days of bounties in Darlrey and Rye ( again ) to hit lvl 82 to move on. At least the dailys here are 200K so they feel worth doing. Please tell me if I stay the course and continue the mind numbing grind things will get better at lvl 85.
 

Zaphyra

Master Villager
Characters
Retired
Platform
  1. Android
  2. PC
Almost lvl 81, almost. Had to clear bounties in The Rye ( with pie ) multiple times, cleared bounties in Copse 9 times ( still didnt complete Undying Melody for Copse ) Unable to solo Tomb and rage quit area at ledge towards end. Killed bounties in Collie a bunch also. This is such a tedious grind. If not for awesome generous guildies would have rage quit before getting 1000 medallions in Pyrron. Please add content to these areas. Now days of bounties in Darlrey and Rye ( again ) to hit lvl 82 to move on. At least the dailys here are 200K so they feel worth doing. Please tell me if I stay the course and continue the mind numbing grind things will get better at lvl 85.
Yes, things will get better... :)👇
  • At 86, you'll open Turnapin Peak.
  • At 87, you'll open Gotrin Passage.
  • At 88, you'll open Zorian Marsh.
  • At 90, you'll open Blight Bay... and there are about 50 bounties on each Island and numerous quests.
I now have so much to do in the Blighted Isles, that I don't have time to finish all my bounties each day. So, please hang in there Ipshoo and use Pies, Gobs for extra exp... Bounty Hunter Marks for extra exp and double Medallions. 🤩👍
 
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sirbabbo

Guest
Yes, things will get better... :)👇
  • At 86, you'll open Turnapin Peak.
  • At 87, you'll open Gotrin Passage.
  • At 88, you'll open Zorian Marsh.
  • At 90, you'll open Blight Bay... and there are about 50 bounties on each Island and numerous quests.
I now have so much to do in the Blighted Isles, that I don't have time to finish all my bounties each day. So, please hang in there Ipshoo and use Pies, Gobs for extra exp... Bounty Hunter Marks for extra exp and double Medallions. 🤩👍

Yes 85 to 91 is pretty quick but then you come to the famous road to do the last rb or not! I instruct my guild to wait to 95. Most efficient and if you do the chapter quest correctly to chapter 20, just easy to get the meds. Rep isn’t important, since your coming back anyways for the rb but you have the extra exp bonus.. (yes I’m sure someone has an opinion to object my 95 rb, it’s not the point). Point is 91 to 95 is just as bad of a grind of waiting around in the same areas to unlock the outter islands. Limited at best in the beginning.

Only one way to get quicker meds available But you have to have gardening and ranching at 95, which you then unlock death Blight area first with the free meds giving to you for reaching. Then see the npc in the death area there that rewards you, then rb. When you come back to 90 do the same thing as before and you ll be golden.

Other then that more med grinding and questing makes it slow progress again, and then you hit 95 with 16 daily quests of repeating every day.. why some 95 pack it in. End game isn’t there.

Seems like there is a pattern.
 

Allison Wonderland

Priestess
Royal Guardian
Platform
  1. PC
Other than vanity, the only reason to rebirth is the extra talent points. If you have made it to 95 it seems you may not gain anything from rebirth unless additional levels are added or the talent tree is changed.
 
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Kilgharrah

Adventurer
Characters
Kilgharrah, Gwayne, Sylvaena, GeraltOfArdent
Platform
  1. iOS
The general theme here seems to be that devs can do plenty to improve that part of the game by just modifying content that already exists, rather than having to create entirely new side zones or quest lines. I really hope that this gets attention before devs even begin consider adding another level cap increase.
One other thing to add here: for all leveling purposes, why not create an option to have raids give combat xp comparable to regular zones? In a related Discord discussion today, I heard that the dungeons used to be a fun source of xp on the side, to help make tough level grinds more fun. However, raids give puny combat xp even if you buy the raid vendor boosts. (In my mind, the other three boost types are worth the ducats, but the xp ones are a total waste.) That’s good if you want to linger at a new armor/ weapon level to raid as long as possible, but not otherwise. It would also give 95s a way to work on elder levels outside of blight.
 

Ipshoo

Reader
Characters
Ipshoo
Platform
  1. PC
Hit lvl 82, cleared all the quests I can, did bounties twice and now at 60%. So back to the Rye and other zones I have killed bounties over a dozen times. Devs! PLEASE at least implent kill ALL bounty quests with BIG XP and make it a daily thing. Even the existing dailys, make the XP reward increase with each completion. How do people less stubborn than me make it through 75-85?Or each time all bounties are killed the XP also goes up. Something needs to happen here, seriously. I commend all you die hards ahead of me who have made it through this disheartening grind with no reward other than hit another zone and keep grinding. *bows to anyone above lvl 85*

~1 rb at 30, lvl 82 hoping I can eventually get to 85
 

IrishElf

Citizen
Forum Moderator
Hit lvl 82, cleared all the quests I can, did bounties twice and now at 60%. So back to the Rye and other zones I have killed bounties over a dozen times. Devs! PLEASE at least implent kill ALL bounty quests with BIG XP and make it a daily thing. Even the existing dailys, make the XP reward increase with each completion. How do people less stubborn than me make it through 75-85?Or each time all bounties are killed the XP also goes up. Something needs to happen here, seriously. I commend all you die hards ahead of me who have made it through this disheartening grind with no reward other than hit another zone and keep grinding. *bows to anyone above lvl 85*

~1 rb at 30, lvl 82 hoping I can eventually get to 85
A long time ago before there was a zone past the Rye, the xp for the cap was a lot more than it is now. They reduced it when the new zones were added. It's not as hard as it used to be, now there are a huge amount of xp boosters you can use if you want to get there fast :)
 

Tenzor

Legendary Hero
Characters
Dezgrim, Tenzor
Platform
  1. Steam
Last edited
A long time ago before there was a zone past the Rye, the xp for the cap was a lot more than it is now. They reduced it when the new zones were added. It's not as hard as it used to be, now there are a huge amount of xp boosters you can use if you want to get there fast :)
Was time when the sky were much blue and orcs were much green. That not solved the problem of lack of the content 75-90. 56-75 was a best part of the game that I saw and that how I see that game at all. I am enjoy the storyline of 75-90 even with that leap of time with a little princess, but that part of the game is most empty and boring. And Zorian 3-day debuff is the worst solution how to slow players progress that I am saw in my 20+ years of playing MMO. That really very offend move. And I want say more - that the mountain top of the worst game solution I ever seen and now I can set that as an example to the others how never must be.
 
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