KAVE

Adventurer
Royal Guardian
Characters
See Signature
Platform
PC
A recent poll suggested that players would be interested in some of the following features for Guilds:
4397
I'll quote one of my old threads on this topic rather than rewrite it all.
Guilds are one of the core pillars of V&H. They are micro-communities within each server where groups of friends can communicate and begin to form bonds with each other through shared experiences. When players begin to feel bored, or decide to take a break from the game, it is often the friends in their Guilds that convince them to stay or return. While Guilds are arguably one of the most underrated reasons for player retention within V&H, they have seen little to no improvement over the course of the game's updates. After nearly 6 years of constant requests we finally made a step of progress in the right direction when the developers added the ability to assign officers within the Guild. This was a functional improvement however, and I believe it is time that Guilds began to see some actual features.

A lot of these ideas were influenced from Neverwinter's Guild / Alliance system.

Guild Menu

During the Wellspring update we saw a massive UI improvement for villages. They received a well organized window within the menu-bar that allowed them to view their roster, project status, environmental settings and much more. We need to see this exact sort of menu for Guilds.

Overview: This tab would have the essential information regarding the Guild:
  • Guild Name: Some players literally don't even know their Guild name. Why? Because it isn't displayed anywhere within the game! You can see other's Guilds, but not your own, unless you use the /gshow command.
  • Guild Logo: A crest / emblem for the Guild
  • Guild leader: The leader's name.
  • Current population: How many members are within the Guild.
  • Recruitment status: Either open or closed.
  • Perk: The currently activated Guild perk (will be detailed later)
  • Currency: The total Guild currency (NOT Gold!), this will be detailed later in the thread.
  • Slogan: A brief slogan
  • Description: A longer description
  • Links: Links to external Guild platforms such as Discord, websites, blogs etc.
Guild Roster: This tab in the menu will display each member in the Guild along with useful information for each of them - similar to the Village roster.
  • Member List: From left to right: Guild Rank, Player Name, Player Class, Player Level, Online Status, Last Login Date
  • Sort: This button will allow members to sort the roster based on each heading. For example, sort by lowest to highest level, or sort by name alphabetically.
  • Rank Icon Legend: A legend that when hovered over will show detailed information regarding the permissions of each rank. The Village menu currently already has this feature.
  • Averages: Rather than external rankings, these averages will serve as internal Guild rankings. Average levels for combat, crafting, gathering and more.
Guild Calendar: This Calendar will allow members to become involved within their Guild and schedule activities for all members to view. The calendar will display an entire month. Within each day block are the names of the activities for that day. Players can click an event for more detailed information. This calendar will allow Guilds to better coordinate with their members. When players create an event for the Calendar, they have to fill out the following form:
  • Title: Name of the activity
  • Day: Day of the activity
  • Time: Time of the activity (calendar will automatically determine time-zone)
  • Location: Meeting point for the activity
  • Requirement: Any level, key or other requirements needed to attend.
  • Description: Brief description of the activity
  • RSVP: Allow players to reserve a spot
  • Link: If it is an external activity such as a forum event, this link will direct players.
Guild Challenges: Guild Challenges are daily and weekly tasks that the Guild can choose to pursue in order to earn Guild currency, known as GCoins. These challenges can include: Slay X Elder Bosses, Craft X refined materials, Gather X materials, Perform X gnogmentations. Challenges will rotate every so often so they are always fairly fresh and will take into account the Guild population so that they are fair to each individual Guild. GCoins can be spent on Guild perks, Crest designs, and cosmetic items.

Guild Features

The menu described above is the tool that keeps Guild members informed and updated in regards to all things Guild related. The suggestions below are all features meant to improve the overall quality of Guilds.

Guild Board: One of the most frustrating aspects in regards to Guilds is recruitment. Guilds looking for members need to constantly be on watch for potential recruits, and those seeking Guilds have literally no information to refer to when it comes to finding one. As has been proposed many times in the past, this game needs a Guild Recruitment Board. This board is located in Ardent City (or perhaps this will be what players who aren't in a Guild will see when they open their Guild menu). It will display a list of Guilds on the server that have their Recruitment Mode turned on. Next to each Guild, is the current population, a button to view the roster and Guild leader, the Guild's slogan, their description and requirements. Next to the Leaders and officers is a contact button, which will open up a mail directed to the recruiters so players can apply to join.

Guild Cap: Increase the Guild cap from 60 to 75. There is plenty of room in villages for expansion as well. Alts should also not count towards a Guilds population.

Archived Mail: Mail is one of the main forms of communication for a Guild, allowing officers to inform all members regarding important information no matter what time they happen to log on. However, these mails do not last long and constantly must be updated and re-sent. Guilds should have their own section in the mail menu and those with the proper permissions can archive / sticky important mails. This means that members can constantly refer back to it, and that when new members join, they automatically have access to these stickied mails. Some examples of mails that Guilds would likely archive is a list of master crafters & charter specialists, Guild / Village policies and more.

Alliances: Up to 3 Guilds can form an Alliance. Alliances have a shared chat, as well as an Alliance calendar for shared activities. They also have their own exclusive Alliance challenges.

Guild Ranks: Guild Leaders need to be able to create and assign custom ranks. This should be a simple drag-and-drop system, in which a list of possible privileges are located on the side-bar, and Guild Leaders simply drop in those that they wish the current rank to have access to. They then can select the name of the rank, and assign it to any individual. Note, each member can only have 1 rank! Each Guild has a total of 5 ranks they can customize and assign. This is how intricate Guilds with hierarchies and organizational schemes are created. For those Guilds that simply want a simple rank system, that is just as feasible. A list of possible privileges are below:
  • Invite: This permission allows the player to invite someone into the Guild
  • Remove: This permission allows the player to remove someone from the Guild
  • Rename: This permission allows the player to rename the Guild
  • Promote: This permission allows the players to promote other to a rank of equal or lesser value
  • Demote: This permission allows the player to demote those with a rank of lesser value
  • Manage: This permission allows the player to change the Guild Slogan, Description and Recruitment Status
  • Create: This permission allows the player to create custom ranks & titles
  • Delete: This permission allows the player to delete custom ranks & titles
  • Mass Mail: This permission allows the player to send out a mail to the entire Guild
  • Calendar Access: This permission allows the player to add activities to the Calendar
  • Log Access: This permission allows the player access to the Guild Log
  • Archive: This permission allows the player to add a mail to the archive
  • Calendar Edit: This permissions allow the player to edit other member's activities on the Calendar.
  • Announce: This permission allows the player to use special Announcement mode. Which is like system messages for your Guild only.
  • Mute: This permission allows the player to mute Guild chat for up to 5 minutes at a time. Useful when having meetings, going over events etc.
  • Housing: This permission allows the player to obtain a house in a Guild's private village
Guild Log: The Guild Log, available to those with the correct permissions, allows the viewer to see all of the administrative changes made within the Guild. Such as X invited Y, or X demoted Y. This is to ensure that players are properly handling their privileges.

Guild Titles: Not to be confused with Ranks, Guild Titles are labels that can be chosen by the members themselves. Titles are created by those with the proper permissions, and members can select up to 3 titles to label themselves as. These will then be displayed in the Guild Roster. The purpose of these titles are to distinguish Guild members for gameplay purposes. Some example titles include:
  • Weapon Master
  • Armor Master
  • Potions Master
  • Dungeon Master
  • Vault Manager
  • Events Coordinator
  • Hunter Specialist
Guild Perks: Guild Perks can be bought using Guild Coins earned from Challenges. These perks will last for a few days, similar to the Wellspring Buff, but apply to all Guild members. These perks are not random, and can be selected. Some example perks include bonus lucky find chance, bonus movement speed, bonus hero experience etc.

Guild Crest: Implement a simple logo customization tool with basic geometric shapes and icons. Allow those with the proper privileges to customize the Guild Crest. This Crest can be applied to specific gear to showcase your Guild.
 
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