DaZh

Grand Priest
Characters
demiurgos
Platform
  1. PC
  2. Steam
I think this has already been proposed many times, but I will say it again, it would be very cool if you Otters made such a small but pleasant update for the game in which there will be 120 or even more places in the guild instead of 60. Very often, 60 places are not enough to collect all the birds in one place. I hope this will happen someday :)
 

justbequiet

Villager
Platform
  1. iOS
  2. PC
Yes. Higher guild size limits would be great! People have been using workarounds to keep everyone together but its not a perfect solution. Looking forward to seeing this feature in the next villager update :)
 

IrishElf

Citizen
Forum Moderator
I believe what was meant was that the smaller guilds will suffer greatly if the numbers increase. Some are struggling now to keep the required 45 residents to keep the village a closed guild village. Increasing the numbers for guild/villages would probably end with a good number losing their guild village.
 
Reactions: Merlinda and sirbabbo
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IrishElf

Citizen
Forum Moderator
I would still prefer to have "Guild Zones" which would be a number of zones that contained "Guild Neighborhoods". Each guild Neighborhood would be given a specific amount of space equal to 60, and these Neighborhoods would be side-by-side with other guilds, in the Guild zone.
 

IrishElf

Citizen
Forum Moderator
I've never seen this guild zones suggestion before. Please provide more details.
I've posted it for a number of years, but they might have been lost to the old forums.

My thought was to make a zone (like the world zones are now) big, wide and each filled with different landscapes. The guilds would be allotted and randomly be given 60 spaces for housing. These "Guild neighborhoods" would be in the same zone as other guild neighborhoods. The specific buildings guilds have now would be placed within the guild neighborhood, and either placed together or randomly placed in the guild area. Gather spots could be done similarly or as "dustbunny" (also a player) has posted in the past an individual node for gathering could be placed next to your house, and the item you gather would be determined by which tool you equip. The same with crafting.
 

sirbabbo

Guest
I like this guild zone idea, maybe the guild hall comes into play kinda expanding into the zone idea and at first a private village is established a guild hall appears. Then when you get to 50 residents in guild you can now upgrade the hall and add 5 more slots to the village to increase the size to 65, then maybe have each upgrade of the guild hall to include 5 at time to max at 80. As one option.

But def agree the need to have an option to expand from the 60 guild members so we can expand the guild tolerance to 120, but keep the villages at 60 so technically you have two different villages to move in with one guild. As another option.

Like the idea!
 
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